A downloadable game

I am creating a 2D shooter game, entirely developed by me. Players will navigate through various levels, tasked with eliminating a set number of enemies to advance. The game offers diverse traversal options and efficient enemy elimination techniques to expedite progress. Unlike live service games, it stands as a standalone experience, foregoing constant updates or online features. Drawing inspiration from games like Spiderheck, it emphasizes dynamic movement and strategic enemy engagement. However, unlike Spiderheck's endless shooter format, my game adopts a level-based structure, enhancing thematic immersion and conveying a unique experience to players.

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HECKFILES.zip 30 MB

Install instructions

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Unzip the file 

Open the executable 

Development log

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